Igor Santesteban
Research Scientist, PhD
Hi! I'm Igor, a Research Scientist working at the intersection of computer graphics, computer vision, and machine learning, with particular emphasis on photorealistic human avatars and clothing animation.
I completed my PhD in Computer Graphics at Universidad Rey Juan Carlos (2018 – 2022), under the supervision of Dan Casas and Miguel A. Otaduy. My thesis, titled "Data-driven models of 3D avatars and clothing for virtual try-on", explores the use of machine learning architectures to animate clothes and soft bodies at a fraction of the cost of physics-based simulators.
More recently, I joined the Codec Avatar team at Meta (2024 – 2025), where I worked on creating photorealistic human avatars using novel rendering techniques such as Gaussian Splatting. My work also focused on scaling this technology to run efficiently on VR headsets.